#ifndef WINEDIT_H
#define WINEDIT_H

#include <string>
#include <boost/lexical_cast.hpp> //int --> string casting

#include "winBase.h"

using namespace std;

class winEdit : public winBase {


    public:
        winEdit();
        virtual ~winEdit();


        string content;
        int cursorPos;
        int maxChar;


    protected:


    private:


};

#endif // WINEDIT_H
